MEET YOUR GAME GEN TEACHERS!
CEO of Game Gen and Game Wizards, Nick has over 20 years of
experience as a developer and educator. In fact, several of our teachers
have Nick to thank for the degrees they earned and the successes they
have had in the Game Industry!
Along with Garrett and Matt, Nick founded Game Gen to help students realize their full potential, without the politics of for-profit colleges that would otherwise leave them under a pile of debt. With Game Gen, your dream is our dream.
Co-Founder of Game Gen, along with Matt and Nick, Garrett has used both his coding and art skills to bring Game Gen into the spotlight! Garrett has proudly designed the Game Gen website and runs a 2D Art class every week which focuses on improving students figure drawing skills when it comes to gestures and poses!
His game inspirations: All of them....
Co-Founder of Game Gen, along with Garrett and Nick, Matt wanted to learn how to make video games as a kid, so he did! At 15 he taught himself programming and basic 3D modeling. By 20 he had an art degree and was working on a programming degree while working alongside Nick and Garrett; growing and running a company teaching kids coding.
His game inspirations: All of them...
In charge of our Kids and Teens classes, Ray does a phenomenal job teaching and guiding the future of game designers and artists.
His game inspirations: Zelda Ocarina of Time, Metal Gear series, Red Dead Redemption, Last of Us, Uncharted Series, Just Cause series and many more.
Programmer extraordinaire, If you want to learn a Unity language, build Ai or just talk about the ins and outs of VR, Neil is your guy! He is currently working on building proprietary software to help take the school even further into the future!
His game inspirations: All of them....
Earned a degree in Game Art & Design under the instruction of Nick, Gerardo has worked as in the industry for many years before coming to Game Gen. His primary expertise is in 3D Modeling, texturing, concept art and environment pre-production. He also enjoys game prototyping and design.
His game inspirations: Sonic the Hedgehog, Puyo Puyo Tetris, the Fighting Games genre and many more.
Earned a degree in Game Art & Design under the instruction of Nick, Hrachia has freelanced as a 3D artist in the Game Industry and with Architecture Firms. His experience and design expertise are great assets for any student to benefit from.
His game inspirations: Galaga, the Super Mario series, Tetris, Mortal Kombat, the God of War Series, Simulators and many more.
A previous student in the Teens division of Game Gen, Shawn is now a full-fledged Teacher! He is very skilled with Construct 3 and Unity, enjoying coding to the max.
His game inspirations: Minecraft, Overwatch, Super Smash Bros., and many more!
CHRISTIAN A.K.A "VIVES"
Earned a Master's degree in Interactive Technologies Programming at Atlantic University College in Puerto Rico. Vives worked in the Video Game industry for a few years before teaching at Game Gen and he is very skilled with with Unity and Unreal Engine 4. Vives has a strong passion towards programming.
His game inspirations are: The Last of us, Journey, The Legend of Zelda: Ocarina of Time and many more!
Earned a degree in Game Art and Design under the instruction of Nick, Jamie worked for many years in the Video Game industry until finally finding a place with Game Gen. He brings a strong passion for story telling and game design experience.
His game inspirations: Myst, Wolfenstein 3D, Zelda Ocarina of Time, Far Cry series, and many more.
Earned a Bachelors of Game Art and Design and then worked in the Game and Web Design industry for several years and then teaching high-school Game Design for 6 years at a public charter school. Chris is on the Epic Games Academic Board of Advisors and received an Epic MegaGrant for Educational work on Unreal Engine. He is passionate about making games and teaching students to do the same!
His game inspirations are: Super Mario World, Twisted Metal, Grand Theft Auto and Rachet & Clank among others.
Earned a Degree in Game Design and became an Independent Game Developer with a proficiency in Unity. His skill range includes Art, Music, Writing and Programming- all which contribute to his passion for design. He has found a role at Game Gen teaching students about Game Design and Development.
His game inspirations are: The Legend of Zelda, Final Fantasy, Metal Gear Solid, Super Mario Bros, Grand Theft Auto and many more...