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General: Never
before has Namco released a fighting game on home console first, and then
brought it to the arcade. Well, Soul Calibur 3 finally hits the arcade
scene nearly a half of a year after the home release, and brings a decent
amount of new stuff with it (while taking some stuff away)... Unfortunately,
there are also no controller ports like the Tekken 5 arcade cabinet,
and no customization options. :(
First,
the character selection screen has changed quite a bit. All characters
have 6 selectable outfit colors (3 colors for each of the 2 costumes)...
But no alternate weapons. Obviously, no more box for your create-a-characters
or "random creations." The "Bonus" character box is also gone, along with
most of the bonus characters... The only returning bonus characters are
Li Long, Hwang, and Amy; whom now have their own spots on the selection
screen. They've also been given brand new moves, as with all the other
returning characters, and even a few move commands have changed. Some move
animations have also changed, some moves are slower, have different hit
effects, and so on. Diehard Soul Calibur 3 players will notice many characters
have definitely been "toned down." So yes, Soul Calibur 3 Arcade Edition
is almost a completely different game from Soul Calibur 3.
Arcade
Edition lets you pick between Legend Mode, Standard Arcade Mode, and Practice
Mode! The exclusive Legend Mode lets you pick a character and power them
up, leveling up their strength, dexterity, vitality, and luck; after beating
opponents within the mode. You can get all types of "bonus points" which
pop up on the screen in a sharp white font. You pretty much get a bonus
for everything... guard impact bonus, just impact bonus, guard break bonus,
overkill bonus (lol) and so on. The points you acquire in each round will
effect the number of points you'll have to destribute to your characters
attributes at the end of Legend mode; and finally, your character's level
will go up a few points! The only way your level can go down, is if someone
challenges your legend and defeats your character (which really isn't hard
at all if you're skilled with ring-outs, even against very high leveled
characters).
Each
of the characters in Legend mode eventually pick up an alias, made by the
player. You can challenge these "Legends" and if you defeat them, you can
lower their stats, or ultimately, take their place as the new legend by
defeating them. Hehe! You can become the #1 legend character if your character
has the highest level on the roster, and you receive the honor of having
your name on the mode selection screen! Definitely a cool mode, but some
customization options wouldn't have hurt... But at least you can pick one
of the 6 colors for your legend character, and I will say that they did
a very good job on the extra color edits!
If you had
complaints about the balance or glitches in the home version of SC3, Namco
has answered. Besides the updates to the core gameplay, there's also a
new stage and several stages have some new (subtle) graphical effects here
or there. Generally, the game still looks awesome, and may even be a tad
more polished in some areas. The boss from Soul Calibur 2, Inferno, also
returns as a sub boss before fighting Abyss. Of course, there are no endings
in the arcade version, as usual... But what will bring fans back to the
arcade are the enhanced gameplay mechanics.
Manufacturer:
Namco
Platforms:
Arcade
Year: Summer
2006
Characters:
Mitsurugi,
Cassandra,
Taki,
Voldo,
Ivy,
Kilik,
Nightmare,
Siegfried,
Astaroth,
Hwang,
Talim,
Li
Long, Yoshimitsu, Rock,
Lizard
Man, Maxi, Seong-Mina,
Yun-seong,
Xianghua, Zasalamel,
Tira, Setsuka,
Olcadon,
Raphael,
Amy,
Inferno,
Abyss
Comment: Soul
Calibur is more solid than it ever was... and that's saying quite a lot.
Even though the character roster is smaller than the home version, this
version is definitely the more pretty of the two, elminating all of the
"goofy/unrealistic" fighting styles found in the home version. If you were
in any way disappointed with the home version, or perhaps thought it was
"too much," you might find a much more likable and straight forward game
of Soul Calibur in the arcade. Think you have what it takes to become a
Legend?
Rating: 9.5