Profile
General: Also
known as Street Fighter Zero 3 Upper Upper, Capcom's first Street
Fighter project for the Sony PSP! ...And they nailed it. Finally, a handheld
Street Fighter that is "arcade perfect," (and then some)!!! SFA3
was no doubt one of the best Street Fighter games ever, and in many opinions,
one of the best 2D fighting games ever. Capcom tried valiantly once before
to bring SFA to a handheld with Street Fighter Alpha 3: Upper for
Game Boy Advance, but it lacked arcade quality; however, it did add the
characters Yun, Maki, and Eagle to the line-up, which are also found in
SFA3: Max.
Now,
Capcom has a more advanced handheld to work with, and with a snap of their
fingers, they threw in Ingrid
from Capcom Fighting Evolution, some
kick ass modes, and just made one of the best 2D fighters ever, better!
Capcom is certainly loyal to their fans, and will most likely create some
new ones with this title. It rocks.
ALL
the classic features from the console versions of SFA3 are back: Arcade
mode, Training mode, Survival Mode, Dramatic Battle (1 player & 1 AI
VS another AI), Reverse Dramatic Battle (2 AIs VS 1 player), World Tour
mode, Edit mode, etc.
And
if that's not enough for you, Capcom went ahead threw in a brand new mode,
exclusively for the PSP, called "Variable Battle." AKA... Tag mode. When
you're close to your opponent, you hit LP and MK, or LK and MP to tag.
Your partner will jump in with a flying kick, similar to that of MvC2.
I thought this mode was gonna be 2 vs 2, which would have been great, but
unfortunately it can only be done 2 VS 1...
Grrrrr.
However, 3 people with
3 PSPs can play at the same time, in either Dramatic or Variable Battle.
Very cool.
The
2 VS 1 battles are intense... Having 3 street fighters on the screen at
the same time is always entertaining, and quite a challenge if you're going
up against 2 decent computer AIs, or perhaps two skilled human opponents.
An awesome mode, and much more complete than the "limited" Dramatic Battle
found on the original Playstation version of SFA3.
The
graphics are as sharp as ever on the PSP's superb high definition screen.
All the background and character details that you might have missed before
are now more vibrant than ever. As the fighters move around, they also
create "trails," a common trait of the PSP's graphics when certain colors/contrasts
blend together. This creates an exceptionally cool effect... some bonus
eye candy to an already beautiful work of art that is SFA3: Max. The transparent-like
trails also allow for a better appreciation of the smooth animation in
this game (and they look especially cool when you're buzzed).
So how
are the controls, you ask? Well... I can pull off perfect 360s, shoryukens,
hadoukens, and double hadouken movements with absolutely no trouble at
all... And can nail my custom V-ism combos consistently.
Diagonals take some getting used to, but you can find a replacement D-pad
for the PSP if the default pad bothers you... It doesn't bother me a bit.
Don't judge the control the first couple times you play the game, it takes
getting used to.. AKA Practice!!
"But
I'm used to a 6 button controller!" I can hear the excuses for your
losing already...
Well,
most likely the problem lays within your fingers, not the buttons on the
PSP. Arcade sticks and 6 button controllers are fun, but there's no reason
why you can't play the game using the shoulder buttons as MP and MK as
I do... It works for me anyway.
Throwing
might be difficult for some; since by default you have to hit two buttons
at the same time to throw... but that all depends on how you set-up your
buttons. You can either make it easy or hard for yourself, it's not the
games fault if you cant get a throw off, you're just special... Ohh,
but forget about hitting 3 buttons at once. It's quite hard to get a PPP
or KKK off consistently, but you can assign that command to one button,
so theres usually no trouble there... And don't forget, you can always
use the select button if you need to.
The
load times are quick, and sometimes nonexistent! Thanks Capcom. All in
all, SFA3: Max is definitely among the best Street Fighter games ever...
and that's saying a lot. With the most characters and modes EVER in a Street
Fighter game, this title has substance and style. A solid solid effort
from Capcom... The "Capcom" that us Street Fighter vets remember. This
is a game that many of us will NEVER really get bored with. Now we can
play Street Fighter all day, anywhere, and make up new combos on the run...
or on the pot. Wherever.
Another
cool thing about Street Fighter on PSP.. is if you don't have time to finish
all 8 stages in Arcade mode for example, you can turn your psp off... Do
what you have to do, then turn it on a few hours later, and you're in the
same spot you were when you last played. F*ing awesome.
Manufacturer:
Capcom
Platforms:
PSP
Year: February
2006
Characters:
Ryu,
Adon,
Chun-Li,
Guy,
Ken,
Dhalsim,
Gen,
Sakura,
Rolento,
Zangief,
Charlie,
Birdie,
Rose,
Sodom,
Sagat,
Akuma,
Bison,
Dan,
E.Honda,
Cody,
Karin,
Vega,
Blanka,
R.Mika,
Cammy,
Balrog,
Juli,
Juni,
Guile,
Fei
Long, T.Hawk,
Dee
Jay, Yun, Maki, Eagle,
Ingrid
Comment: Along
with MP3s, movies, videos, internet, and porn; now arcade perfect Street
Fighter is in the palm of your hands. So if you don't have a Sony PSP,
it's time to buy one. I'm going to seriously play the hell out of this...
And I'll be looking for competition. So what do I always say? Practice
up... bitches. See you on the streets... And bring your skill if you have
any from the past. Just like the crazy announcer in this game says, "It
all depends on your skill!"
Rating: 9.5